Table of contents for PAX Reflections

  1. PAX Reflections: On Being a Gamer

I realize the site was fairly dead last week. A lot of it had to do with the fact I was preparing to attend PAX for the first time. I was trying to figure out what to pack, what panels and events to try to attend, and how to not let my introversion get the better of me.

It turns out that I should have been thinking about how I reconcile being a girl and a gamer; being a writer in a room full of developers, designers, and players; and being an introvert who loves rhythm games.

We’ll start with that first one, because it really colored my adventures at PAX and confirmed a personal belief. I had originally identified two panels on women in gaming that might be worth attending. One of them sounded like it was going to quickly degenerate into man bashing and bra burning, so I crossed it off my list. The other one really resonated with me. The panel was supposed to be discussing the girl gamer, but the women on the panel tended to talk about themselves as gamers…and then remembered they were supposed to be talking about being girl gamers. In fact, the panel and audience seemed to come to a consensus that to truly make progress in improving the situation for girl gamers, we should all probably just refer to ourselves as “gamers” instead of “girl gamers”. (As many people have pointed out, when was the last time you heard a man say, “I’m a guy gamer.”?) Essentially, we need to stop making gender an issue. (Gee, why does that sound familiar?)

When they opened the floor to questions, the very first girl at the mic tried to promote her geek girl convention, and a number of the audience walked out.

On Saturday, I was waiting to play a bit of live-action D&D (with beach ball-sized, heavy d20s!) with my (male) roommate. This woman approached me out of nowhere, thrust her business card into my hand, and asked me to read her blog. I tried politely to get out of it, but she was persistent. She was probably younger than me, dressed very matronly, and shoving a card for her geek girls blog into my hand. And only my hand. There was five or six geeks within easy reach…and she singled me out because I was the only girl. I thought about saying something to her, but I just couldn’t make myself waste the energy.

Of course, I did have the stereotypical problem on Friday of exhibitors looking at the picture on my shirt (I’ll give them the benefit of the doubt here. It’s a great shirt!) On Saturday, I didn’t have that problem. More of the exhibitors were looking me square in the eyes, very friendly…and then we got to the Rift booth. The guy seemed kind of nervous as he was talking to me, and he finally admitted he liked my shirt but was terrified of what I’d say about him. It was then that I really thought about the fact I was wearing my blogging shirt.

Because I promised him I would, I’m going to take a moment and just say that the man and woman manning the Rift booth when we got there were among some of the nicest people we met (and we met quite a few really nice people, some of whom will get bragged on later in the week). They knew their product. They were both very engaging with Dustin and me, even before they could see my shirt. I enjoyed the few minutes we spent chatting with them, so he had nothing to worry about.

His reaction to my shirt did make me wonder, though, how much of what I’d experienced that day was aimed at kirylin the gamer, at Becca the girl, or at Rebecca the blogger. Just the fact that I was driven to think about that suggests that maybe we’re already one step closer to gaining ground as being just gamers…or just bloggers…or just bloggers who like to game…err…gamers who like to blog. Something like that!

I realize it must seem like this blog is going more and more to girl studies. It’s really not meant to become a girl studies blog, but I am a former girl who chose action figures, action cartoons, video games, and science fiction television shows. It helped shape me into the current woman who enjoys action cartoons, manga, video games, and webcomics. Being a girl who grew up with more guy friends than girl friends, I have my own ideas on what a girl is, and how we should inspire and motivate the next generations of girls. I have huge diatribes in my private journal on how being a girl and a feminist should inspire and shape my work. And I have huge diatribes on what effect I think gender really should have on my work.

So from time to time, you’re going to see these posts on my own girl studies thoughts. And today would be one of those times.

Let’s start with yet another article on trying to pin down what girls want once you’ve accepted that not every girl is looking to channel her inner Disney Princess. Amazingly, when girls who chose to read comic books and graphic novels in their youth were surveyed, they were drawn to superheroes.

They were also wishing for a wish-fulfillment superhero, one who kicks butt, takes names, and has human failings…without it being attributed to her womanhood or without being relegated to a token status. Girls want someone they can relate to. That someone isn’t always a small plastic figurine  with impossible looks. That someone doesn’t always want to give up her identity to be what someone else wants her to be. That someone isn’t always willing to just sit back and let others handle what she could easily do.

It’s nice to see more and more articles about this, because it gives hope that maybe girls can finally get a real say in what they do, what they play with, and not feel guilty for wanting to build a rocketship over making pretend scrambled eggs. (Even better will be the day when the girl can pick making pretend scrambled eggs over building a rocketship because she genuinely enjoys the idea of cooking without being attacked by girls who find that too traditional and soul-sucking.)

While I was reading over the article I wanted to share this morning, Girls,Inc. sent out a tweet about a rather cool project: The Seventeen Magazine Project. High school senior Jamie Keils is in the process of trying to apply tips from the current issue of Seventeen to her life every single day. She’s just a week in, but her write-ups of her experiments are written with a sincerity, a sensitivity to the needs and issues of the magazine’s target audience, and a sense of humor that make it interesting and enjoyable.

I can already see you trying to figure out how this fits in with the girl who wants a comic book hero she can either live out fantasies through or identify with. As I was reading over her posts this morning, the message that really struck me as she tried to analyze how different articles and tips fit in with Seventeen’s readership was pretty much the same one I picked up from the post on what comics girls like: Girls want to define themselves. They don’t mind the help, but they’d really like it if they were just encouraged to be the person they want to be.

There’s something powerful in that, and I think it’s something too quickly overlooked as companies try to figure out how to reach girls. There’s a cultural stereotype for what a girl should be, and there’s a reality of who girls are. Quite simply, girls are really a diverse group of people with their own sense of what a girl should be. And that’s just as it should be.

For the record, as a teen I was the girl who kept Seventeen Magazine and the Star Trek: the Next Generation magazine on her tiny desk, and gave herself weekly manicures and pedicures while watching X-Men or Darkwing Duck.

Pigtail Pals – Redefine Girly Pigtail Pals is a t-shirt company for girls created by a mom who did not accept nor understand the gender division & stereotypes being sold to our children. Our motto, “Redefine Girly” means that girls are smart, daring, and adventurous. We want girls to define FOR THEMSELVES who they will be in this world.

I saw the first sentence of this retweeted while I was still half-asleep this morning, and it was enough to wake me up. Maybe it’s because it’s already on my mind, but it made me think, If you don’t accept gender division and stereotype, why are you promoting them by creating products only for girls? When I finally saw the entire message, it made a little more sense. Looking at their product line (and I would have wanted that astronaut shirt as a kid) helps clarify things a little bit, too.

Except it really doesn’t.

I’ve long had this problem with the belief/practice that giving more recognition or privileges to an under-represented group means giving them equality. Shining a spotlight and creating privileges for these groups rarely leads to equal treatment. Instead, it leads to a reverse discrimination. (For a really strong example of this in a contained environment, please see “A Class Divided”)

When women gained their right to vote (which they never should have lost to begin with), that’s what they gained. A right to vote, to participate in government in the same ways men did (even if we’ve gone about it slowly in some aspects). We didn’t gain more rights in an attempt to be more equal. We gained the same rights. For some reason, this mindset isn’t translating to other areas where women are trying to gain a better foothold.

Watching how that mindset fails to translate is a lot of what’s informing decisions about my own planned projects. There was a time just a year ago when I was considering taking my role at work as a smart woman who enjoys math into my projects and focusing Dead Bunny’s work strictly on girls. But the more I watch the women whose idea of “equal” is more rights than the men in that field, the more I’ve really thought about what I’m trying to say in my own work in that regard.

For me, the real statement against gender division and stereotyping isn’t further division and the potential for reverse discrimination. It’s focusing on treating everyone like they’re capable of the same things, encouraging them to reach their potential, and not making it about their gender (or any other differentiating physical trait).

What you have to understand before I continue is that it took a long time and a lot of people to help me come to terms with my inner feminist. Up until a few years ago, I had it in my head that feminists were Bohemian activists who took every opportunity to bash men and held secret meetings to discuss how awesome women are. And then I worked with a group of feminists who actually fit this bizarre image, and it just cemented in my head that being a feminist was a bad thing. Some real feminists finally discovered why I was so adamant about not being a feminist and set me straight.

Even after being set straight, I thought I was a bad feminist because I really feel that boys and girls deserve to be treated fairly, and I had to be set straight again. And it’s with this mindset that I approach my work. I debate with myself whether to create gender-neutral products that will help any child learn or to go with the STEM movement and focus on bringing more girls into the geeky arts. I go back and forth on a daily basis. I’ve even considered doing both.

Recently, my readings have me seriously considering that gender-neutral approach. For example, an article on the reaches of the obesity epidemic in this country being turned into a discussion on the unhealthy body images girls are already barraged with led to the questions, “Why did this look at trying to curb obesity behaviors early have to turn into a focus on girls?” and, “Why can’t we just focus on raising children, boys and girls, with healthier self-images and wellness habits?” Then, there was the article on women in geek culture being turned to focus on the lack of strong girl characters. I am a geek raised by a geek. While I did often feel there was a token girl character, I never felt excluded from my geeky loves because I am a girl. I do resent the notion that only certain types of girl characters are worthwhile. Some of us girls like a little action (and some of us even enjoy kicking butts in a pretty dress).

I read a handful of feminist blogs that do have some great information, but so often seem stuck on this “Men bad. Women good.” tirade that just seems to defeat the spirit of feminism (or my own definition of feminism). It’s like watching a reverse discrimination emerge, where no division is really needed. And it’s driving me crazy because it affects multiple areas of my life. At work, I’m the teacher that girls with low math confidence often are seated with so they can see a woman who is not only good at math, but enjoys math. My personal projects, discussed briefly above, leave me waffling on who my intended audience is. What’s the right answer?

It’s something I know I will eventually come to terms with, but for right now I have to keep asking, “Does it really have to be either-or?”

As I pointed out the other day, for all the ways we girls complain about how hard it is to get anywhere because we’re girls, the guys really don’t have it easier. Sure, there are a lot of ways in which society favors guys, but there are also points where guys can (and sometimes do) cry foul.

For example, if a guy is emotionally sensitive (and isn’t funny that we’d call a guy “emotionally sensitive” while we womenfolk are just “sensitive”?), he gets picked on for being weak. If he’s gentle and compassionate, he’s derisively called “effeminate”. And if he aspires to “women’s work”, then his sexuality gets challenged (and if he’s lucky, that’s all that happens to him).

The guys just don’t have it any easier when their actions and dreams lead them in a path not traditionally considered “masculine”, and they have to fight to prove that what they’re doing, the choices they’re making, don’t make them any less of a man. They’re just trying to be who they want to be.

Sound familiar, girls?

And like us girls, guys are getting bad messages from media, too. It’s the tough, strong guy who gets the pretty girl. Or it’s flawless Prince Charming. One of my favorite examples comes from a Lifehack article showing how boy-targeted action figures have changed since I was playing with Star Wars and G.I.Joe action figures. What? Now in order to save the galaxy, you have to look like He-Man? I don’t think so!

Oh, and being a smart guy? You’d better be smart in just the right way, or you’re a nerd looking to get pushed into a wall of lockers…or the wall of the conference room. Whatever’s handy for the resident tough guy.

So, we women have a fight on our hands getting the right to become the people we want to be…but we’re not alone. A lot of guys are right there with us, fighting for their own right to be who they want to be, too.

It’s something to think about…

Last week, I focused on the messages media can inadvertently send girls. And that’s where a lot of people stop: “Oh, no! Look at what media is doing to our girls!”

Yeah, well, girls aren’t the only ones affected. Look at action/adventure cartoons with a mostly-female cast, and then look at the token guy. Yep, I said it: token guy. It’s like someone decided that the only way you can create a girl-centered action is by inverting the boy-centered action cartoon structure. A bunch of strong girls and a wimpy or subservient guy.

Really, what happened is that they wrote the base of the cartoon with the characters in their “traditional” gender roles, and then just swapped the genders of all the characters. (I want to say I’m kidding, but I have actually seen this technique recommended. I can only hope no one has ever taken it seriously.)

Assuming that there’s even a hair of truth to it, though, male characters don’t have to be weakened to make the female characters around them look strong. In fact, to do that creates a whole new problem. It starts sending the lesson to both girls and boys that it’s okay to turn the tables rather than find equal footing, a mindset that has failed repeatedly throughout history.

Why can’t we promote characters who are strong and capable, regardless of their gender? Why does one side have to be put down so the other can be promoted?

This morning, I came across some links that fit in nicely with my post from Tuesday.

First, I came across an entertaining video on Target Women about the Disney Princesses. I balk at the inclusion of Mulan, who is not a princess, and I feel that Briar Rose/Aurora’s situation wasn’t well-explained, but other than that, I couldn’t stop laughing. What I did like, and what might have been a sheer accident on Target Women’s part, is that Sarah Haskins does point out how formulaic the Disney movies are.

Hopefully, I’ll have time over the weekend to watch more of the videos.

The other link brings a small ray of hope. In wondering how harmful these princesses are to our little princesses, Eric Steinman included this wonderful quote from Peggy Orenstein:

“there are no studies proving that playing princess directly damages girls’ self-esteem or dampens other aspirations. On the other hand, there is evidence that young women who hold the most conventionally feminine beliefs–who avoid conflict and think they should be perpetually nice and pretty–are more likely to be depressed than others and less likely to use contraception.”

So, while little girls love to play princess, it might not be as harmful to their self-image as it could be. That’s great!

Of course, in watching and reading this morning, I started thinking about my own childhood. I loved Disney movies, but Mom made sure I had access to the fairy tales these movies were based on so I didn’t see the world through a Disney Princess filter. I was also an assertive girl from the get-go. I was the princess who ran off into action with everyone else. In fact, it wasn’t until I was an adult in a LARP that I suddenly found myself playing the Damsel in Distress on rare occasions.

I think there’s something to Orenstein’s quote. How the Disney Princesses affect you, what lessons you absorb from them, are dictated to some extent by the kind of girl you already are.

I don’t like Ariel.

No, that’s not true. It’s not that I don’t like Ariel. I actually hate her. I have since I was sixteen. Teenaged me just couldn’t get behind a girl who gives up a critical (non-harmful) component of her personal identity to pursue a guy she doesn’t know anything about, but thinks is cute. Adult me doesn’t care for characters who do this, either.

The Disney Princesses in general have come under quite a bit of attack in recent months because of the lessons these characters, beloved by little girls for decades, have the potential to share. No one is looking at the fairy tale from which the Princess came or the period during which the movie was made. They’re too busy worrying that a mindset from days gone by will translate as “classic” and “expected” for girls of today.

And they’re not wrong for worrying.

Not too long ago, a picture was making the rounds on the feminist sites where someone had taken each Disney Princess and boiled her down to her essence. While I hotly disagree with the analysis of bookworm Belle, it illustrates the lesson a little girl could pick up from her favorite princess. The problem is, it’s not just little girls being imprinted with these lessons. Web series The Guild illustrates just how widespread the problem is when a male character insults another male character by telling him he has the street smarts of a cartoon princess.

When everyone learns a lesson incorrectly, it becomes that much harder to set the record straight.

I do appreciate how Huffy’s marketing department seems to be approaching the situation. The new commercial for their Disney Princess bikes shows two little girls off on a quest to rescue a prince (a teddy bear). Once he’s free, they take off on another adventure. The commercial has been already been recognized for promoting feminist values for little girls, but is it really enough?

It might prove to be a good start if the effort can be sustained by other girl-focused media.

The Challenge: Write down one big dream of yours. Draw or find a picture to go with it and put it somewhere you will see it often.

Science Girl It’s another one of those nights where the Create365 Project collides neatly with the Escape Plan. I get to talk about something important to me and share my awful drawing skills all in one shot!

One big dream of mine is girls who don’t feel stupid in math and science classes. I’ve had way too many girls sit down in front of me and tell me they’re failing math because they’re a girl. In every single case, the fact that they’re a girl has had absolutely nothing to do with it.

What I really would love to create eventually is a product designed to show girls that they can be happy and successful working with math and science, and then help them learn the skills…or at least get a good, broad foundation.

This is actually what stopped the Dead Bunny project. I was starting to work on the videos, which are all labeled “Dead Bunny’s Guide to ____”. In my head, Dead Bunny has always been a boy bunny. I was the one narrating the videos, and I’m not a boy. And I knew that, while I’m trying to design something useful to all students, the target audience in my mind was that fourteen-year-old girl who thought the entire reason she couldn’t pass her math class was her gender.

There was a serious conflict going on there, one I haven’t resolved yet. But I keep playing with ideas on how I want to approach presenting these math and science skills and how to make something that will encourage girls to be something other than an outdated stereotype. (Hopefully, my lovely scientific companion will be much improved before she becomes something actually associated with my curriculum design work…)

I’m a geeky girl who hopes to share her love of math and science with future geeky girls. That’s my one big dream!

Ever since I was a kid, I’ve been keenly aware of female characters in the everything I read or watch. I love a good strong female character, but was always very aware that there just weren’t that many, protagonist or otherwise, in the action series I was fond of.

I was so aware of how few girls there were that by middle school, I was calling characters like Gloria Baker and R.C. “token girls”, a term I still apply to the girl character in a group of guys. I was keenly aware of the token girl in every cartoon I watched or book I read. I resented when Gloria was knocked unconscious and one of the men had to rescue her. When Artemis Entreri took Catti-Brie hostage, I was nearly ready to walk out on IceWind Dale.

Playing with my boy cousins, I was invariably the person who got kidnapped by the “bad guy”. (I was always fairly well-treated by my captor, too.) When I grew up and fell in with a LARP crowd, I often found myself the only girl around and therefore the damsel in distress during games. Sometimes, both as a child an an adult, I didn’t really care because it made sense with the storyline of the game. But then there were times where it was clear that the caveman thinking went: She’s a girl. Girls always get kidnapped by the bad guy. Let’s go to great lengths to kidnap her in favor of a more easily snagged guy. And I protested.

There are plenty of examples where the token girl is allowed to just be part of the team, but there aren’t enough of them to have a strong impact on children, their games, and the stories they create.

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